Image-
Wes | |
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Text Color | #0147FA |
Weapons | Military grade semi-automatic rifle, small handgun, Bowie knife located in boot, flash bombs, shells of mustard gas, a few homemade bombs, flares |
Item | House Arrest Ankle Bracelet (located in translator on neck), ??? packs of cigarettes, lighter, Worn out deck of playing cards, flask, water pouch, lockpicks |
Gender | Male |
Age | Adult, 26 |
Species | Human |
Height | 6'5" |
Weight | 173.5 lbs |
Occupation | Trainer/ Mercenary/ Vagrant |
Party | |
Pkm 1 | Whiskey- Espeon Male Magic Bounce 67 Attack List -Psychic -Morning Sun -Shadow Ball -Dazzling Gleam |
Pkm 2 | Absinthe- Absol Female Super Luck 57 Attack List -Psycho Cut - Night Slash - Swords Dance - Thief |
Pkm 3 | Tequila- Typhlosion Female Blaze 54 Attack List -Inferno -Protect -Earthquake -Sunny Day |
Pkm 4 | Sake- Flygon Female Levitate 58 Attack List -Protect -Earthquake -Bug Bite -Dragon Claw |
Pkm 5 | Malt- Ampharos Male Static 63 Attack List -Thunder -Signal Beam -Power Gem -Rain Dance |
Pkm 6 | Vodka- Tyranitar Female Sandstream 70 Attack List -Brick Break -Earthquake -Crunch -Stealth Rock |
History | Wes' childhood is something shrouded in mystery, the fair-haired male first emerging into notable history in his young teens. A native to Orre, Wes was always familiar with the famous and notorious Colisseum battles that personified the region. Team Snagem, much like any organization, saw his natural talent and recruited him. There, he and his two pokemon, Umbreon and Espeon, flourished in the shady environs, growing into a young criminal himself. However, things within the walls of Snagem turned sour after a rather nasty argument. And so, like any youth marred with spite, he blew it up, and stole the most precious item the Team possessed. Racing away from the scene, he marked himself a rogue, a fugitive on the run not only from the law -which was laughable in Orre- but from the very syndicate he once called home. Playing nomad across the bountiful sands of Orre, he soon came across a young redhead, and upon meeting her, was thrust into a completely different world. He was soon introduced to Shadow Pokemon, and was charged with not only recollecting the many scattered Shadows from their villainous new owners, but to "purify" their hearts and make them normal pokemon once more. While he wasn't interested in the philanthropist side of the mission that his compatriot seemed to boast, he was very interested in gaining more allies. And so, he trekked through the region, collecting every Shadow Pokemon that came across his path. He even beat down superiors of Cipher, allies of Team Snagem, with his force. Eventually, the man himself, Nascour, the leader of Cipher, fell to Wes' strength. With no one left to fight, Cipher dissolved, and Wes reclused back into the shadows where he belonged. The years after his victories were a blur of money, drink, pleasurable company, smoke and high-living. Success was his middle name, and he relished in it. When he squandered his money in multiple gambling failures, he went to mercenary work, challenging the Colisseums and taking down trainers to keep up his expensive habits. Even when the second Shadow Pokemon scare arose, he paid no mind, now that he and the little redhead had parted ways. He was allowed to live as he saw fit, and he was enjoying ever moment of it. It wasn't until years later, when he was finally tracked down by the now far more impressive law in Orre for excessive gambling, petty thievery, disturbing the peace, indecent exposure and lollygagging that his high-living came to an end. He was tossed in the Pyrite prison, of all places, left there to rot for a sentence of 5 years. During that time, the Infected sprung out from the depths from which they came, plunging the region into chaos. Amidst the chaos, Wes was able to pick his way out of his cell, collect his pokemon and flee. Like a wave, the initial horde of infected came and went, leaving nothing but blood, terror and death behind them. After eradicating a few straggling Undead, Wes took it upon himself to loot a few buildings. After all, no one else was going to need them, right? Despite his most honorable intentions, the last legions of humans and their government disagreed, catching him ripping out copper wiring in the prison. He was carted off, once more, to Indigo Plateau, to face the Gym Leaders, Champions and Lance himself. There, he was briefed on what was going on, and "encouraged" to join. During the fight with the Infected, the others told him his Umbreon was infected, and was immediately euthanized. After that, he was charged with a patrol job, securing the perimeter around Indigo Plateau. Unable to think past the fact that one of his best friends was now dead, mostly thanks to his own carelessness, he agreed, and recieved a gun and other weapons to carry out his job. It didn't take long for the vagrant to grow antsy at the sight of such redundant scenery. He was a nomad at heart, never settling in one place for too long. And so, he left, going AWOL in the dead of night. Unfortunately, this didn't last long, as he was soon captured by his superiors and placed under "fortress arrest"; leaving him incapable of leaving the Plateau due to an "ankle" bracelet. He's now a permanent part of the Plateau Guard, patrolling the citadel. |
Appearance | While Wes is renowned for his lazy, relaxed persona, his vanity keeps him strangely, ruggedly groomed. Fair, short-cropped hair stands in casual, natural spikes, sometimes obscured by the old riding goggles he's had for years. His skin, somewhat paler than it used to be, is still a rich tan. The white scar across his face is still present. His uniform is much less cared for, often sluggishly and sloppily adorned. A confident, sleek grin is usually his expression. |
Personality | Wes always has been, and probably always will be, a man out for himself and his pokemon. While his more famous adventures led him down a path of a selfless hero, his motives continue to be selfish. The only thing he cares more about, however, is his pokemon, and losing Umbreon was a terrible blow on his mind. As a natural nomad, staying in one place causes him anxiety, restlessness, and eventually, panic. Being in caves has a similar effect, as he is used to the wide, open sands of his home. He is fairly easy-going, prefferring not to waste his time worrying about menial matters. While the aforementioned situations cause him great discomfort, he does his best to keep his mind and body at ease. His health, mental and physical, is important to him, and he knows what will happen should he let his anxiety go too far. In order to prevent this, he indulges in many vices, mostly of which are smoking cigarettes and drinking booze. His lax nature is contagious, and he often strives to bring his comrades down to his level for amusement. Typically, he's notorious for causing distractions to other soldiers --losing track of time in card games, preferrably poker, are most common. He is also infamous for his flirtatious ways, to anyone he deems appealing. |
User Notes | -Is always looking for a way to get the bracelet off -Not a fan of any of his commanders -Pansexual -His umbreon was named "Rum" |
Last edited by Lady Silverfishes on Fri Oct 23, 2015 1:00 am; edited 2 times in total